- The Slayer 2 underwater rocks quest is an exploration objective tied to a lakeside NPC near the starting village region.
- Bring a water-friendly breathing style and stamina management — swimming drains stamina fast.
- The quest rewards Wen currency, XP, and progress toward trainer unlocks.
- Most players fail by exhausting stamina mid-swim — rest on rocks between dives.
- Recommended level: 15+ for the stronger enemies guarding the dive spot.
Underwater Rocks Quest Overview
The underwater rocks quest is one of the exploration-based side quests that players frequently get stuck on in Slayer 2. Unlike standard kill-count quests, this one asks you to dive beneath the water's surface and interact with a set of glowing rocks scattered along the lakebed. The confusion usually comes from two things: the quest giver does not clearly mark where the rocks are, and the diving mechanic is easy to miss if you never experimented with water traversal.
The quest fits into the mid-early progression curve, sitting between the starting village bandit quests and the mountain-zone training chains. Completing it is worthwhile because it unlocks follow-up quests from the same NPC and provides a solid chunk of experience for its difficulty.
| Quest Detail | Information |
|---|---|
| Quest giver | Lakeside NPC near the water zone close to the starting village |
| Required level | Around 15+ recommended |
| Objective | Locate and interact with glowing rocks underwater |
| Rewards | Wen currency, XP, follow-up quest unlock |
| Difficulty | Moderate — stamina management is the main challenge |
| Time to complete | Roughly 10–15 minutes |
Rest at a safe zone and top off your stamina bar before accepting the quest. Exhausted players cannot block, dash, or swim effectively, and drowning resets your position back to shore.
Where to Find the Underwater Rocks
The rock cluster sits at the bottom of the lake near the starting-region water area. Swim out from the shore where the quest NPC stands, head toward the deeper center of the lake, and watch for a faint glow on the lakebed — the rocks emit a soft shimmer that is visible from just above the surface once you know where to look.
Shallow Entry
- Closest rocks to shore
- Safe for low stamina
- Good starting point
Mid-Lake Cluster
- Main objective rocks
- Deeper dive required
- Guarded by mid-level enemies
Deep Center
- Final glowing rock
- Longest swim distance
- Plan rest stops on surface
| Rock Location | Depth | Hazards | Notes |
|---|---|---|---|
| Shore-side rocks | Shallow | Minimal | Easy first interactions |
| Mid-lake rocks | Medium | Roaming demons | Watch respawns nearby |
| Deep center rock | Deep | Stamina drain | Hardest part of the quest |
Swimming drains stamina continuously. If the bar empties while submerged, you take drowning damage and get pushed back to shore. Surface between rock interactions to recover, and unequip heavy sprint habits before diving.
Step-by-Step Walkthrough
Follow this sequence to clear the quest in a single trip without wasted dives.
Accept the Quest
Find the lakeside NPC near the starting village region and accept the underwater rocks quest. Read the dialogue — it hints at the number of rocks and the general direction of the dive spot.
Prepare Your Loadout
Equip a breathing style with reliable mobility, top off your stamina, and clear any nearby demons on the shoreline so they do not interrupt you mid-swim.
Dive at the Glow Point
Swim toward the lake center and look down for the shimmering rocks on the lakebed. Dive when you are directly above the glow to minimize swimming distance at depth.
Interact With Each Rock
Interact with each glowing rock in sequence. Surface after every one or two interactions to recover stamina rather than chaining all of them in one breath.
Return to the NPC
Once every rock has been interacted with, swim back to shore and speak with the quest giver to claim your Wen and XP reward, plus the follow-up quest.
Pair this quest with any active kill quests in the same region before diving — enemies near the shoreline respawn quickly and count toward both objectives in one trip.
Best Breathing Styles and Builds for the Quest
Because the quest is more about traversal than combat, mobility-focused styles perform best. Water Breathing is the natural fit thematically and mechanically — its dash attacks and reliable movement make the swim portions smoother. Thunder Breathing's burst mobility also helps for the shoreline enemy cleanup.
| Breathing Style | Swim Traversal | Enemy Cleanup | Overall Fit |
|---|---|---|---|
| Water Breathing | ★★★★★ | ★★★★ | Best overall fit |
| Thunder Breathing | ★★★★ | ★★★★★ | Great for shore fights |
| Wind Breathing | ★★★ | ★★★★ | Solid area coverage |
| Mist Breathing | ★★★ | ★★★ | Repositioning is less useful in water |
| Insect Breathing | ★★ | ★★ | Poison damage-over-time is slow here |
Build advice: keep points in stamina-related stats if you struggle with the deeper dives, and remember that clan passives improving stamina regeneration make this quest noticeably easier.
Rare and above clans with stamina or breathing-bar passives significantly reduce the drowning risk on the deep center rock. If you rolled one, this quest becomes nearly risk-free.
Rewards, Mistakes, and Completion Checklist
The quest payout is modest but efficient for its level range, and the follow-up chain from the same NPC is where the real value lies — later steps tie into trainer unlocks in the region.
| Reward | Approximate Value | Notes |
|---|---|---|
| Wen currency | Moderate payout | Good for early training fees |
| Experience | Solid mid-early XP | Roughly comparable to a kill quest |
| Quest chain unlock | Follow-up objectives | Leads to further region progression |
| Exploration progress | Map familiarity | Helps with fast-travel discovery |
Common mistakes to avoid: diving with a half-empty stamina bar, ignoring shoreline demons until they interrupt your swim, attempting the quest well below the recommended level, and forgetting to accept the follow-up quest from the same NPC.
Quest Completion Checklist:
- Accept the quest from the lakeside NPC
- Top off stamina and clear shoreline enemies
- Locate the glowing rocks on the lakebed
- Interact with every rock, surfacing to recover
- Return to the NPC and claim rewards
- Accept the follow-up quest before leaving
Many players claim the reward and immediately fast-travel away. The same NPC offers a follow-up objective that continues the chain — picking it up on the spot saves a return trip.
FAQ
Q: What level should I be for the Slayer 2 underwater rocks quest?
Around level 15 is recommended. The quest itself is not combat-heavy, but mid-level demons roam near the dive spot and can interrupt low-level players mid-swim, where fighting back is difficult.
Q: Why do I keep drowning during the deep rock dive?
Swimming drains stamina continuously, and an empty stamina bar underwater causes drowning damage and resets you to shore. Surface after each rock interaction to recover stamina before diving again, and start the swim with a full bar.
Q: Can I complete the underwater rocks quest as a Demon?
Yes. Demons can take the quest normally, but be mindful of sunlight exposure on the water surface during daytime in-game, since Demon players take damage in direct sun.
Q: Do I need a specific breathing style for the underwater rocks quest?
No style is required, but Water Breathing's mobility moves make the swim portions smoother, and Thunder Breathing speeds up shoreline enemy cleanup. Any style works if you manage stamina properly.